Work In Progress Information: Currently a great improvement on Spod Blaster. It now features lots of death match options with 4 human players and good CPU players with selectable difficulty. But at present, I'm not sure if this will get enough support for it to be worth my while finishing it, so if you've had a look at the demo, and you think you wouldn't mind paying a small amount for the full version, then Email me. I still need more definate sales to make it worth my while, so PLEASE email me if you'd be willing to pay, say �5-�10 for the finished version! Developement Stats: On-going at 30%. Watch this space. Technical Specs: No. of players: 4 human/cpu players. Display: 32 colour screen at 320x200 or pub screen* Frame Rate: 50fps on an 040/25mhz Amiga. Requirements: An Amiga with about 2-3 megs of memory. *-Pubscreen version not distributed with this demo Download: |
You Only Live Twice Soon to be Readers Game Information: Currently an AF readers game being worked on by me, features 4 player mode like GoldenEye with realtime shading running at about 20fps on an 040 amiga. The story line is based on the film 'You Only Live Twice' Developement Stats: Finished at 100%. Waiting for it to be published in AF before releasing it on the net. Technical Specs: No. of players: Upto 4 human only players. Display: 64 colour EHB screen at 320x200. Frame Rate: 20fps with all players on screen, 50fps with one player.(tested on 040/25mhz). Requirements: An Amiga with about 1.5 megs chip and 4-6 megs other ram. |
Util/Time Information: This is simply a program that tells you how long until the year 2000, but with a nice interface. It works on its own or as a bootpicture or screen saver. Developement Stats: Finished at 80% complete: No pub screen mode yet. Technical Specs: No. of players: N/A. Display: 4096 colour screen at 320x200. Frame Rate: N/A. Requirements: An Amiga with about 1 meg chip. Download: |
Game/2Play Information: My first AF readers game, won �50, which I have now (finally) got from them!. The game is actually based on an old platform puzzle game 'The Teller'. It features 3 players who are shown a 5x5 brick pattern, and have to catch flying blocks to complete this pattern before the other players. More fun then it sounds! Developement Stats: Stopped at 70% complete: No proper 1 player mode yet. Technical Specs: No. of players: Upto 3 human/CPU players. Display: 32 colour screen at 320x200. Frame Rate: 50fps. (tested on 040/25mhz). Requirements: An Amiga with about 1 meg chip and 2-3 megs other ram. Download: |
Comm/Misc Information: This is a little program that alows you and a friend to draw a picture (and chat) together using a serial lead or modem. Worth a quick look if you have 2 Amigas with a serial connection. Developement Stats: Finished at 90%: May add internet support later Technical Specs: No. of players: 2 'players'. Display: 16 colour screen at 320x200. Frame Rate: N/A. Requirements: 2 Amigas with about 2 megs of ram. Download: |
Game/2Play Information: This is simply a 4 player version of the classic board game 'Othello' or 'Reverse' It features characters from FF7 and smart CPU players. Developement Stats: Stopped at 70% complete: No proper 1 player mode yet Technical Specs: No. of players: Upto 4 human/CPU players. Display: 4096 colour screen at 320x200. Frame Rate: N/A. Requirements: An Amiga with about 2 megs of ram and 2 megs other ram. (Advanced CPU players need a fast amiga or they take a long time) Download: Non-FMV Version(Lha) FMV Version (Online only) |
Game/2Play Information: A simple 6 player bomberman clone. Has all the standard features like powerups etc. Developement Stats: Stopped at 50% complete. Technical Specs: No. of players: Upto 6 humam only players. Display: 16 colour screen at 320x200. Frame Rate: 50fps. (tested on 040/25mhz) Requirements: An Amiga with about 2 megs of ram. Download: |
Game/Role Information: A very early demo of a Secret of Mana/Zelda like RPG. It had various features like FMV sequences and such, but now the projects been scrapped: I just don't have the time to work on such a big project like this. Developement Stats: Stopped at 0.05% complete. Technical Specs: No. of players: 1 player. Display: 32 colour screen at 320x200. Frame Rate: 15-50fps. (tested on 040/25mhz) Requirements: An Amiga with about 6 megs of ram. Download: |
Gfx/Edit Information: Its a painting program, but with Ascii! (text) Its useful for doing email sigs. and BBS art. It also has a good IFF converter, with an advanced curve mapper as well. And it has its own Animation format. Developement Stats: Finished. Technical Specs: No. of players: N/A. Display: 4 colour screen at selectable res. Frame Rate: N/A. Requirements: An Amiga with about 2 megs of ram and OS2+. Download: |
Game/2Play Information: My first 'Good' game! Its a 6 player racing game a where you have to smash the other players cars up. It features fluffy aliens called 'Spods' as the drivers. Developement Stats: Finished. Technical Specs: No. of players: 6 human/CPU players. Display: 16 colour screen 320x200. Frame Rate: 50fps (tested on 040/25mhz). Requirements: An Amiga with about 3 megs of ram. Download: |
Game/2Play Information: My first real game! Its a 6 player spit-um-up. The 6 spods must kill each other by, um, spitting at them. Developement Stats: Stopped at 60%: No proper 1 player mode, too slow and no CPU players. Technical Specs: No. of players: Upto 6 human only players. Display: 32 or 64 colour screen 320x200. Frame Rate: Around 15fps? Requirements: An Amiga with about 2 megs of ram. Download: |